Super Smash Bros Nintendo Direct Ultimate Guide

Masahiro Sakurai, the designer of Smash Bros, has released a lot of information in the latest Nintendo Direct. I have taken it upon myself to write a complete guide to contain all of that information and provide my thoughts along the way.

Aftermath Reviews: Diablo 3 Reaper of Souls

Diablo 3's new expansion is out, but is it worth picking up?
This review just might have the answer you need!

Leveled Up Design - Castlevania

An analysis on the level design used in the first two levels of Castlevania and how it's used to teach the player. Heavily inspired by, but not emulating, Sequelitis.

Dark Souls 2 - Player Impression

Lets see. I picked up Dark Souls 2 from the midnight launch my store was having (for Titanfall but that's not important), played for the following week straight, then... [read more]

New Sonic for Xbox/PS4 (April Fools)

Sonic Team is focusing all of its energy on bringing the blue blur to the other next gen consoles. The Xbox One and PlayStation 4. [read more]

ActRaiser - City Building Action Adventure For SNES

ActRaiser is part platforming action and part city building simulation. The combination of two extremely differing gaming genres makes for an incredibly unique experience. [read more]

Missing GBA Titles From Wii U's Virtual Console

It's nice to see Game Boy Advance titles finally hitting the Virtual Console. There were plenty of amazing titles on the GBA that I'd love to give another play on a bigger screen. [read more]

Vanquish - A Shooter With Style

Vanquish is a hyper paced third-person shooter developed by Platinum Games and published by Sega. The game brings several innovations to the shooter genre such as a sliding boost mechanic. [read more]

Frustrating Games VS Challenging Games

I love difficulty in the bulk of my games. Becoming skilled at a game and overcoming tough obstacles can feel exceptionally rewarding.
But some games, through poor design, are just ridiculously frustrating. [read more]

The Year of Luigi Has Ended! Who's Next?

The Year of Luigi is now over. This year has brought us fun games and cameos for the green clad plumber. The question we have to ask now is: Who will be the next Nintendo character to get this special treatment? [read more]

Legend of Zelda Wind Waker HD: Earth Temple

Today I'll be sharing with you how to vanquish every foe in the Earth Temple during a Three Heart Challenge on Hero's Mode. [read more]

Dark Souls II - Complete Noob Impression

I'm a huge fan of difficult games like Ghouls n Ghosts and 'I Wanna Be The Guy', but I've never really played Demon Souls or the original Dark Souls before. Will this game be too difficult for me? [read more]

Little Mac Super Origins

I'd like to take a moment and talk about Little Mac's playing style in the new Smash game and his old title on the Super Nintendo. Masahiro Sakurai clearly kept Little Mac's character true to the spirit of the Punch Out series. [read more]

Master Level Design: Super Mario 3D World

This quaint little place is World 6-2 "Spooky Seasick Wreck". I'd like to take a moment and share with you all why this stage is a great example of Nintendo level design. [read more]

Can Nintendo Save The Wii U?

The Wii U has exceptionally poor sales compared to the original Wii and even the far less successful GameCube. Is there anything Nintendo can do to bolster sales? [read more]

Grinding In Games And How It Grinds My Gears

A lot of players, and developers, look at grinding for levels/experience as a lame tactic to increase a game's length. While this is true, in a lot of cases, it is not always absolute. [read more]

Game Maker: Scrolling Shooter Tutorial - Part 4

In the last tutorial we started learning some GML basics and how to make a new enemy. This time around we will finish creating the 'Strafer' enemy and add health values to it and our other enemy. [read more]

Wind Waker (Hero's Mode) A Three Heart Challenge - Part 4:
Hyrule, The Forsaken Fortress, And The Savage Labyrinth

This is part four of my 'Legend of Zelda: Wind Waker HD' Hero's Mode Three Heart Challenge. This time around I'll be quickly visiting Hyrule, The Forsaken Fortress, and the Savage Labyrinth. Can anything slow me down?

RPG Greats From SNES To PlayStation To Mobile

When I saw a trailer for a new Secret of Mana game I was incredibly stoked in mere seconds. Sadly that elation vanished as fast as it appeared when I noticed that 'Rise of Mana' is a game only for mobile phones. What does this mean for true RPG fans?

What Oddworld Means To Me

So there I was in a Blockbuster looking for something new to play. My mom didn't want me to rent a game I had already tried so she pointed out one she said looked nice. Oddworld: Abe's Oddysee. I did not want to get that game, but my mom forced me to get it anyways. I had no idea how lucky I was at the time.

Why It Is Hard To Be A Girl Gamer

I want to talk about the unfair situations women of all ages face when playing games in a male dominated community. Do you know anyone who has, or have you yourself, faced these events?

How To Make A Flappy Bird Clone?

People tell me all the time that I should make a game for mobile and rake in all the free money. The thing here is that most games that actually turn a profit have lots of time and energy put into them. It isn't that easy. [read more]

Recettear: An Item Shop's Tale - Review

In an industry scared of risk and in love with producing sequels how is one able to find something fresh? Luckily independent game developers are able to take the risks that giant companies can not. Allow me to introduce, Recettear.

Wind Waker (Hero's Mode) A Three Heart Challenge - Part 3:
The Tower of the Gods

This is part three of my Three Heart Challenge. Today I'm visiting 'The Tower of the Gods' in the hopes of finding a true challenge. With no bottles filled with fairies will I be able to conquer this dungeon? Or will it prove to be too much?

MediEvil - Classic Game Throwback

MediEvil came out back in 1998 and has you playing as the raised skeletal corpse of Sir Daniel Fortesque. This game combines dark fantasy and humorous dialogue to create a very unique experience. It's time to raise this old title from the dead and discuss what makes it so enjoyable.

Game Maker: Scrolling Shooter Tutorial - Part 3

This time we will begin creating a new enemy for our player to fight. I'll be teaching you a lot more code with the Game Maker Language this time around. It may seem daunting at first, but it's actually very simple. It may take a little time to sink in, but once it does you'll have acquired a very useful skill. [read more]

Little Mac Moveset Analysis

You think you know about Little Mac? Get serious kid. I've examined every frame of this newcomer's video to reveal the secrets behind his gloves. You want to step in the ring with this champion? Then you've got a lot to learn.

Pokemon: Ten Percent Chance to Win

I absolutely love the fact that Nintendo managed to make a multiplayer RPG game where you can pit your trained parties against one another. Turn based RPGs are not well known for their multiplayer activities. Cool as that is I'm mostly going to be complaining about Pokemon in this article. I do love to complain.

Happy Valentine's Day!

I just want to wish all my family, friends, and awesome readers a wonderful Valentine's Day! For my Australian readers, or those of you who read this in the future, I hope you have already enjoyed Valentine's Day! Perhaps you guys would like to know how I celebrated this special day? Yes? I'm pretty sure you were thinking yes. [read more]

HomeTown Story: Was this a failure for Natsume?

Natsume has been cranking out Harvest Moon games since the original for the GameBoy in 1998 to the newest installment HomeTown Story for the Nintendo 3DS in 2013. So they know what they are doing don't they? [read more]

Discuss: Easy Modes in Games

Just before the holidays I spent a good chunk of time fighting off genocidal ninjas and writing an article called 'Are Games Crippled By Easy Modes?' This article sparked a lot of awesome discussion and I'd like to share some of it with everyone. [read more]
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